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Hlsl shader viewer for mac9/17/2023 Maybe you are one of those who was looking without avail for a really good shader development environment. Create multiple render-pipelines and combine them to create AAA shaders used in gamesįinally a modern shader IDE for programmers and FX artists.Use audio streams for shader input to create stunning effects.Oculus Rift DK 2 fully supported (Direct Acces Mode).Direct use of shaders in DirectX or OpenGL applications.Create template projects for more efficient shader development. Export your shaders and share them with others.Import models, textures, audio files and other resources per drag'n drop.Code editor with syntax highlighting, warning and error output.Support of HLSL and GLSL (DirectX and OpenGL).Write shaders and view results instantly.Use the integrated code editor to directly write shader code in either HLSL (DirectX) or GLSL (OpenGL). ShaderTool provides a flexible and editable node-powered pipeline that allows you to write shaders without also having to have written an engine. It capsulates a powerful node based system and an easy to use code editor to create shaders of any kind (except compute shader) with full Oculus Rift DK 2 support in addition! YES - ShaderTool has reached FINAL STATUS!
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